Trip Map Maker
At the time you think of Trip Map Maker, exactly what are you thinking of? In essence a map is a representation of a topology or function. Intended for example a formula such as X=2Y maps a worth of Y to each value of A. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Maybe you have ever seen the same network of rails specified on a more "normal" Trip Map Maker of metropolis in which it is located? Different Trip Map Maker of the extremely same thing can look quite different.
At the time you make a Trip Map Maker of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an complete planet, things can get quite complicated if you wish your map to be level. It truly is all very well to make a world, but try turning the area of that globe into a set Trip Map Maker! Yikes!
However you start it, you conclusion program edge-effects. As I write this post I am actually engaged in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The Trip Map Maker are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you can also have "wrap" in both guidelines. Most often people determine on "wrap" only remaining to right, and prevent the most notable and bottom with "polar regions". Such basic "wrapping" makes for quite extreme distortion though if you try it out with a real Trip Map Maker worldwide!