# State Capitals Map

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As you think of State Capitals Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Intended for example a formula such as X=2Y maps a worth of Y to each value of A. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Maybe you have ever seen the same network of rails specified on a more "normal" State Capitals Map of the location in which it is located? Different State Capitals Map of the extremely same thing can look quite different.

As you make a State Capitals Map of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an whole planet, things can get quite complicated if you need your map to be level. It truly is all very well to make a world, but try turning the of that globe into a set State Capitals Map! Yikes!

However you begin it, you conclusion program edge-effects. As I write this post I am actually engaged in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The State Capitals Map are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you can also have "wrap" in both guidelines. Most often people make a decision on "wrap" only remaining to right, and prevent the very best and bottom with "polar regions". Such simplified "wrapping" makes for quite extreme distortion though if you test it with a real State Capitals Map on the planet!