# Starved Rock State Park Map

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At the time you think of Starved Rock State Park Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Pertaining to example a formula such as X=2Y maps a worth of Y to each value of A. Of course everybody knows that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Perhaps you have ever seen the same network of rails specified on a more "normal" Starved Rock State Park Map of the location in which it is located? Different Starved Rock State Park Map of the extremely same thing can look quite different.

At the time you make a Starved Rock State Park Map of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an complete planet, things can get quite complicated if you wish your map to be level. It really is all very well to make an earth, but try turning the area of that globe into a set Starved Rock State Park Map! Yikes!

However you start it, you ending plan edge-effects. As I write this post I am actually engaged in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The Starved Rock State Park Map are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to lower side, or you can also have "wrap" in both guidelines. Most often people make a decision on "wrap" only kept to right, and prevent the most notable and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you test it with a real Starved Rock State Park Map on the planet!