# Marauders Map Poster

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As you think of Marauders Map Poster, exactly what you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of A. Of course everybody knows that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Perhaps you have ever seen the same network of rails descriptive on a more "normal" Marauders Map Poster of the location in which it is located? Different Marauders Map Poster of the extremely same thing can look quite different.

As you make a Marauders Map Poster of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an complete planet, things can get quite complicated if you need your map to be level. It can be all very well to make an earth, but try turning the of that globe into a set Marauders Map Poster! Yikes!

However you start it, you finish program edge-effects. As I write this content I am actually included in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The Marauders Map Poster are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to lower part, or you may also have "wrap" in both guidelines. Most often people determine on "wrap" only still left to right, and stop the most notable and bottom with "polar regions". Such basic "wrapping" makes for quite extreme distortion though if you test it with a real Marauders Map Poster on the planet!