Map Of Azeroth
At the time you think of Map Of Azeroth, exactly what you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of Back button. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails specified on a more "normal" Map Of Azeroth of the location in which it is located? Different Map Of Azeroth of the extremely same thing can look quite different.
At the time you make a Map Of Azeroth of the flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an complete planet, things can get quite complicated if you wish your map to be level. It can be all very well to make an earth, but try turning the of that globe into a set Map Of Azeroth! Yikes!
However you start it, you ending plan edge-effects. As I write this content I am actually engaged in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The Map Of Azeroth are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you may also have "wrap" in both guidelines. Most often people determine on "wrap" only remaining to right, and stop the very best and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you test it with a real Map Of Azeroth worldwide!