# Continents And Oceans Map

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At the time you think of Continents And Oceans Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Pertaining to example a formula such as X=2Y maps a worth of Y to each value of Back button. Of course everybody knows that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails descriptive on a more "normal" Continents And Oceans Map of metropolis in which it is located? Different Continents And Oceans Map of the extremely same thing can look quite different.

At the time you make a Continents And Oceans Map of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an whole planet, things can get quite complicated if you need your map to be level. It really is all very well to make an earth, but try turning the top of that globe into a set Continents And Oceans Map! Yikes!

However you begin it, you conclusion program edge-effects. As I write this information I am actually included in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The Continents And Oceans Map are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to lower side, or you may also have "wrap" in both guidelines. Most often people determine on "wrap" only still left to right, and stop the most notable and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you test it with a real Continents And Oceans Map worldwide!