Andes Mountain Map
As you think of Andes Mountain Map, exactly what you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of A. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Maybe you have ever seen the same network of rails specified on a more "normal" Andes Mountain Map of the location in which it is located? Different Andes Mountain Map of the extremely same thing can look quite different.
As you make a Andes Mountain Map of the flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an whole planet, things can get quite complicated if you would like your map to be toned. It can be all very well to make an earth, but try turning the top of that globe into a set Andes Mountain Map! Yikes!
However you start it, you conclusion plan edge-effects. As I write this information I am actually included in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The Andes Mountain Map are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you may even have "wrap" in both guidelines. Most often people make a decision on "wrap" only kept to right, and stop the best and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you give it a try with a real Andes Mountain Map worldwide!